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Immersive to interactive solutions

Feel the results.
Measure the progress.

Health and Rehabilitation

Evidence-supported clinical protocols

 

At TRoom® , multisensory technology becomes a structured, measurable, and meaningful clinical intervention. Our evidence-based clinical protocols, developed from expert practice, integrate immersive stimulation, clear therapeutic goals, and progress monitoring to provide personalized support to each patient.

Each protocol has been designed to address the specific needs for assessment, stimulation, rehabilitation, and functional strengthening in different populations. The result is a more engaging therapeutic experience for the user, a more organized one for the professional, and greater potential for continuity, adherence, and progress measurement.

Improved patient adherence through interactive, multisensory experiences. Measurement of time, response, and performance for objective progress monitoring.

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NeuroDevelopment

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Elderly person
Sensory Stimulation

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Elderly person

Physical Activity

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Espectro Autista

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Visual Impairment

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Language Disorders

Visionaries in immersive and interactive technology
 

Multisensory experiences tailored to your needs that measure, guide and motivate progress in health, sports, special education, brand activation and experiences.

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Health and Rehabilitation

Multisensory intervention with measurement and biofeedback

  • Clinical protocols by specialists

  • Guided and reproducible sessions

  • Simple operation for the team

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Special Education

Active and inclusive learning with goal-oriented activities, easy for teachers.

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Sport

Performance evaluation and training with data

  • Programs by objective and level

  • Metrics and measurable progress

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Experiences and Activation

Immersive experiences that transform spaces into memorable and measurable interactions

  • Activation

  • Tourism

  • Brands and Advertising

  • Interactive floor/wall

  • Measurable impact

Special Education

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  • TTMT® solutions for active learning and inclusion: immersive experiences ( TRoom®), surface interaction ( TWall® ) and measurement/tracking ( TSensor® ), according to the educational objective.

  • Step-by-step guided route to recommend the ideal solution according to objective, space and educational level.

  • Library of activities by objective and level, ready to use.

  • Interactions that encourage attention, participation, collaboration, and kinesthetic learning.

  • Simple performance/participation tracking to facilitate consistency across teachers and shifts.

  • Teacher training and support for rapid implementation.

Focused on inclusive education, special education, gifted schools, academic talent programs, administrators, teachers, academic coordinators, and even research.

Sport

Train your reflexes. Measure your progress.

Gain consistency.

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TTMT® technology redefines how to train, evaluate and optimize athletic performance by integrating movement, interactive stimuli and objective measurement in intelligent and controlled environments.

Aim

Through systems such as TRoom® , TWall® , TSensor® and TPool® , it is possible to design training sessions that combine speed, coordination, precision, decision-making and body control, in both amateur and high-performance athletes.

How it works

TTMT® interactive environments allow for the simultaneous development of physical and cognitive skills, while the system records real-time data on reaction time, balance, power, accuracy, endurance, and coordination, facilitating the analysis of the athlete's performance and evolution.

Development

Technology doesn't replace the coach: it enhances him.


TTMT® provides advanced tools to personalize workouts, evaluate results and optimize performance, keeping the athlete motivated through dynamic, immersive and highly challenging experiences.

Results

Experiences and Activation

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TTMT® technology turns advertising into an interactive and immersive experience, transforming spaces, brands and messages into memorable activations that connect with people through movement, light and the interaction of the senses.

Through systems such as TRoom® , TWall® , TSensor® , TFloor® and TPool® , it is possible to create activations that invite the public to participate, compete, play and experience the brand directly, generating a much stronger emotional bond than traditional advertising.

TTMT® activations combine visual impact, real-time interaction, and experience measurement, allowing every user action to translate into data, results, and reusable content for digital campaigns and social media.

Each experience can be tailored to the brand, integrating game dynamics, challenges, simulations or interactive tours, both indoors and outdoors, at fairs, events, shopping centers or public spaces.

These experiences are applicable in tourism, brand promotion, art and exhibitions, and many other applications.

Activation
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